public class EvalFollowedByNode extends EvalNodeBase
Modifier and Type | Field and Description |
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protected EvalFollowedByFactoryNode |
factoryNode |
Constructor and Description |
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EvalFollowedByNode(PatternAgentInstanceContext context,
EvalFollowedByFactoryNode factoryNode,
EvalNode[] childNodes) |
Modifier and Type | Method and Description |
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EvalNode[] |
getChildNodes() |
EvalFollowedByFactoryNode |
getFactoryNode() |
boolean |
isTrackWithMax() |
boolean |
isTrackWithPool() |
EvalStateNode |
newState(Evaluator parentNode,
EvalStateNodeNumber stateNodeNumber,
long stateNodeId)
Create the evaluation state node containing the truth value state for each operator in an
event expression.
|
getContext
protected final EvalFollowedByFactoryNode factoryNode
public EvalFollowedByNode(PatternAgentInstanceContext context, EvalFollowedByFactoryNode factoryNode, EvalNode[] childNodes)
public EvalNode[] getChildNodes()
public EvalFollowedByFactoryNode getFactoryNode()
public EvalStateNode newState(Evaluator parentNode, EvalStateNodeNumber stateNodeNumber, long stateNodeId)
EvalNodeBase
newState
in interface EvalNode
newState
in class EvalNodeBase
parentNode
- is the parent evaluator node that this node indicates a change in truth value tostateNodeNumber
- node numberstateNodeId
- node idpublic boolean isTrackWithPool()
public boolean isTrackWithMax()