public class EvalGuardNode extends EvalNodeBase
Modifier and Type | Field and Description |
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protected EvalGuardFactoryNode |
factoryNode |
Constructor and Description |
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EvalGuardNode(PatternAgentInstanceContext context,
EvalGuardFactoryNode factoryNode,
EvalNode childNode) |
Modifier and Type | Method and Description |
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EvalNode |
getChildNode() |
EvalGuardFactoryNode |
getFactoryNode() |
EvalStateNode |
newState(Evaluator parentNode,
EvalStateNodeNumber stateNodeNumber,
long stateNodeId)
Create the evaluation state node containing the truth value state for each operator in an
event expression.
|
getContext
protected final EvalGuardFactoryNode factoryNode
public EvalGuardNode(PatternAgentInstanceContext context, EvalGuardFactoryNode factoryNode, EvalNode childNode)
public EvalGuardFactoryNode getFactoryNode()
public EvalNode getChildNode()
public EvalStateNode newState(Evaluator parentNode, EvalStateNodeNumber stateNodeNumber, long stateNodeId)
EvalNodeBase
newState
in interface EvalNode
newState
in class EvalNodeBase
parentNode
- is the parent evaluator node that this node indicates a change in truth value tostateNodeNumber
- node numberstateNodeId
- node id